How are you doing?
The truth is, this week has been really good, we've been able to rest.
Last week, I went on vacation with my family to the mountains.
It was a 4-day trip, but it was good.
It was also my birthday, so things were entertaining.
My partner gave me an Apple Watch, and I've been testing it out this week. I'm really happy with it, to be honest
And for the first time, I went on a zip line, it was very exciting!
Well, this week I bring up a highly requested topic: How to quickly learn anything new.
We all know that one of the most frustrating things is not being able to do something because of the learning barrier.
We have ideas, but they are not always feasible because we don't have enough capability (yet) to carry out these things.
So we close ourselves off and stop doing new things.
I learned Webflow in about 1-2 months.
I learned Figma in 3 weeks, maybe a little less.
Some of you have asked me how I was able to do the projects I did when I was learning Webflow.
We'll use Webflow as an example, yes, but this applies to everything, really.
The first thing I want to make clear is that learning Webflow is not easy.
Just because the software makes it easy doesn't mean it is.
In fact, you need a good understanding of HTML & CSS to build a functional website that stands on its own.
Because let's be realistic. You can create a website in 1 minute, sure.
Now, making it work and behave well is not so simple.
I'll only give you two recommendations:
First: Don't decide what to do based on what you know or don't know. In other words, first do things, design everything you want, and then figure out how to make it functional.
But don't do it the other way around.
If you only do what you already know, you'll never progress.
First imagine, think, ideate, create, and dream.
Then rack your brain to figure out how to make it functional.
Because there's always a way to make it functional. You'll always find a way.
You'll ask friends.
You'll search on YouTube, Reddit, ask on Twitter.
But however you do it, you'll find a way.
Second: Choose a project and practice.
Most tools like Webflow, Framer, or Figma can only be learned through practice.
Choose a project that excites you, as we mentioned before, it doesn't matter if you don't know how to do it.
That's actually the fun part.
Over time, as you evolve the project, you'll find ways to do things.
You'll use that project as a laboratory rat and try a thousand things.
For example, my portfolio is basically a place where I try everything.
Then when a client comes and asks me for X or Y, I already know how to do it because I've been experimenting with my portfolio.
For example, I used to play GTA V. And with some developer friends, we wanted to create a taxi meter within the game to use it with GTA taxis.
I took Figma and designed a taxi meter.
I passed it on to my developer friends, and we made it happen.
All thanks to the fact that I chose something → In this case, we wanted a taxi meter.
Thanks to this project, I learned how to deliver a document to developers, how to prepare style sheets, and how to create a functional interface for a game.
- Choose a project and imagine everything you'd like to do.
- Rack your brain and figure out how to do it. Practice as much as you can.
PS: It's normal to spend 4 hours on something silly at the beginning.
It's part of the process.
Until next time,
Cheers, Jordi Espinosa.